UFO
Press Keyboard right side: Alt+Enter keys to switch to full screen game play, and Alt+Enter keys to return.
How to play UFO
Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.
UFO Description
Utilizing the 3D landscape displaying framework intended for Bruce Artwick's well known Flight Simulator arrangement, subLogic made a radical new pilot test program - UFO.
You control a UFO (with controls not at all like those in any natural vehicle), pitching and sliding around the earth under the force of standard thrusters or a gluon disruptor drive framework, keeping away from identification by people (you can utilize your translucer to end up radar-imperceptible), in a quest for fuel for your species' galactic boats. You can come back to your mom deliver and exchange your searched fuel for extra supplies. (Your mom ship docking tractor pillar can likewise be utilized to catch natural air ship... gee..)
The controls are similar to (however unique in relation to) a helicopter's. You can control the measure of repulsive force; you can pitch, roll, and yaw; you can push forward and backward, all over, and side to side. (Pushing here and there is desirable over the less exact utilization of repulsive force - vital while docking.)
For cutting edge flying, it is conceivable to utilize hostile to laminar transducers to totally wipe out drag (imperative to keep your structure from overheating), and utilize the previously stated gluon gadgets to "fly" advances (But look out for spinout!)
There are different choices accessible, including landing units, illuminator shafts, tests, gravitons, shields, teleportation. UFO is likewise good with the subLogic Scenery Disks.