Archon: The Light and the Dark

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How to play Archon: The Light and the Dark

Each game uses different controls, most Amiga games use both mouse and keyboard.

Archon: The Light and the Dark Description

Archon: The Light and the Dark is a 1983 video game developed by Free Fall Associates and one of the first five games published by Electronic Arts. It's similar in concept to Chess, except that landing on another player's piece results in an arcade-style fight to determine the victor.

Archon was originally developed for Atari 8-bit computers, then ported to the Apple II, Commodore 64, Amstrad CPC, ZX Spectrum, Amiga, IBM PC, Apple Macintosh, PC-88, and NES. It was designed by Paul Reiche III (who also created the graphics for the game) and Jon Freeman, and programmed by Anne Westfall.

he goal of the game is either to take control of five power points located on the board, to eliminate all the opposing pieces, or to eliminate all but one remaining imprisoned piece of the opponent's.

While the board is similar to a chessboard, and the various pieces are similarly designed to have various offsetting abilities, when one piece attempts to take another, the removal of the targeted piece is not automatic. Instead, the two pieces are placed into a full-screen 'combat arena' and must battle (action-style, with the players running the pieces) to determine who takes the square.

Archon: The Light and the Dark - additional information

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