Prince of Persia

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How to play Prince of Persia

Prince of Persia Controls Guide

Basic Movement

Up (↑)

  • Hops: Prince hops on the spot.
  • Jump/Climb: Hold Up to jump and climb up ledges. If there are loose slabs above, hop to touch them and make them fall.
  • Running Jump: Used to jump while running forward.
  • Swordfighting: Block an attack.

Down (↓)

  • Crouch: Prince will crouch for as long as the button is held.
  • Scale Down Ledges: Used to scale down ledges.
  • Swordfighting: Puts your sword away.

Left (←)

  • Turn Left: Prince turns to the left.
  • Run Left: Prince will run forward for a short distance if tapped; Prince will run continuously if held.

Right (→)

  • Turn Right: Prince faces the right of the screen.
  • Run Right: Prince will run forward for a short distance if tapped; Prince will run continuously if held.

Action Button

Shift

  • Ledges: Hold to hang on to ledges.
  • Walk Slowly: Hold to walk slowly.
  • Pick Up Items: Hold to pick up stuff.
  • Fight: Hold to fight.
  • Careful Jump: Hold and press Up + Left or Right to make a careful jump. While jumping, hold Shift to catch the other ledge and hold.

Special Functions

Spacebar

  • Time Display: Shows the amount of time you have left. You only have one hour to complete the game.

Control+G (DOESN'T WORK IN THIS VERSION)

  • Save Game: Saves the game (only available from Level 3 onwards). You can only save one game at a time. To back up your game, copy the Prince.sav file into a different folder or rename it.

Control+L (DOESN'T WORK IN THIS VERSION)

  • Load Game: Loads a saved game. Press during the intro screen.

Control+R (DOESN'T WORK IN THIS VERSION)

  • Restart Game: Restarts the game and goes back to the intro screen.

Control+A

  • Restart Level: Restarts the current level. Note that time continues to flow, so repeated restarts can lead to game over if the hour runs out.

Control+S (DOESN'T WORK IN THIS VERSION)

  • Sound ON/OFF: Toggles sound and music on or off.

Shift+L (DOESN'T WORK IN THIS VERSION)

  • Skip Level: Skips a level but leaves you with only 15 minutes of time, making it almost impossible to win the game. You can only skip up to Level 4.

Escape

  • Pause: Pauses the game. Press again for single-frame movement. Press any other key to resume.

Prince of Persia Description

Prince of Persia: The Evolution From Classic to Modern

Prince of Persia is a storied video game franchise that has captured the imagination of players since its inception. Renowned for its groundbreaking gameplay and rich narratives, the series has evolved significantly over the years, continually setting new standards in the action-adventure genre.

The Creation of Prince of Persia

The Creation of Prince of Persia

The original Prince of Persia was developed by Jordan Mechner and released in 1989 for the Apple II. Mechner, who previously developed the game Karateka, was inspired by the fluid movements of characters in animated films.

To achieve realistic character animations, Mechner used a technique called rotoscoping, where he filmed his brother performing various actions and traced the footage frame by frame. This labor-intensive process resulted in the game's signature smooth animations, which were revolutionary at the time.

Prince of Persia Rotoscoping and Animation

Prince of Persia Rotoscoping and Animation

The use of rotoscoping in Prince of Persia set it apart from other games of its era. By tracing over live-action footage, Mechner was able to create lifelike animations that added a sense of realism and fluidity to the character's movements. This technique influenced many future games and became a hallmark of the series.

Prince of Persia Development Challenges and Innovations

Prince of Persia Development Challenges and Innovations

Developing Prince of Persia was not without its challenges. Mechner faced limitations in computing power and storage, which required innovative solutions to create detailed animations and expansive levels. The game featured a unique health system, tight time constraints, and intricate puzzles that required players to think strategically.

Time-Manipulation Mechanics

The Sands of Time's time-manipulation mechanics added a new layer of strategy to the gameplay. Players could correct mistakes by rewinding time, a feature that was both innovative and forgiving, making the game more accessible to a broader audience. The game's fluid combat system, parkour-inspired movement, and captivating story were also highly praised.

Inspiration and Concept

Prince of Persia Inspiration and Concept

Mechner drew inspiration from various sources, including ancient Persian tales, Arabian Nights, and classic adventure films like Raiders of the Lost Ark. The game's storyline, which revolves around a nameless Prince attempting to rescue a princess from an evil vizier, captured the essence of these influences and provided a compelling backdrop for the platforming and puzzle-solving gameplay.

Prince of Persia Modern Reboots and Spin-offs

Prince of Persia Modern Reboots and Spin-offs

Prince of Persia: The Sands of Time

In 2003, Prince of Persia: The Sands of Time was released, marking a significant revival of the series. Developed by Ubisoft Montreal, this game introduced a new storyline, enhanced graphics, and innovative gameplay mechanics. The most notable addition was the ability to manipulate time, allowing players to rewind, slow down, or speed up time to solve puzzles and defeat enemies.

Prince of Persia (2008)

In 2008, Ubisoft released a reboot of Prince of Persia with a new art style and storyline. This version featured cel-shaded graphics and introduced a new companion character, Elika, who aided the Prince in both combat and navigation. The game emphasized exploration and acrobatics, offering a different experience from previous entries.

Prince of Persia: The Forgotten Sands

Prince of Persia: The Forgotten Sands, released in 2010, returned to the Sands of Time storyline, filling in gaps between the original trilogy's events. This game combined elements from previous titles, including time manipulation and fluid combat, to create a cohesive and engaging experience.

Prince of Persia: The Lost Crown

Prince of Persia: The Lost Crown

The latest installment, Prince of Persia: The Lost Crown, promises to build on the series' legacy with new adventures, mechanics, and storylines. While specific details remain under wraps, fans eagerly anticipate how this game will continue the tradition of innovation and storytelling.

The Lasting Impact of Prince of Persia

The Lasting Impact of Prince of Persia

The Prince of Persia series has had a profound impact on the gaming industry. It pioneered realistic character animations and introduced complex puzzles and platforming challenges. The franchise's influence can be seen in numerous other games, including Assassin's Creed, which was initially conceived as a Prince of Persia spin-off.

Cultural Influence

Beyond gaming, Prince of Persia has permeated popular culture, inspiring a 2010 movie adaptation starring Jake Gyllenhaal. Although the film received mixed reviews, it highlighted the franchise's enduring popularity and potential for cross-media storytelling.

Prince of Persia remains a cornerstone of the action-adventure genre. From its innovative beginnings in 1989 to its modern reboots and adaptations, the series has continually pushed the boundaries of game design and storytelling.

Prince of Persia (often shortened to "POP") is a platform game, originally developed by Jordan Mechner in 1989. In this game protagonists and enemies fought with swords, not projectile weapons, as was the case in most contemporary games. Play Prince of Persia here on Classic Reload now!

Cheats/Hints/Walkthroughs for Prince of Persia

No posted cheats for this game yet. How to enable cheats: (I´m on a MAC) start game press FN+CTRL+Q to quit to DOS enter "prince megahit" to start the game from DOS with enabled cheats again all cheats should work now shift+L next level shift+ K Kill opponent shift + T gain healt you´re welcome

Prince of Persia walkthrough

Prince of Persia - additional information

MAC OS 7.x Prince of Persia
Commodore 64 Prince of Persia
Amiga OS Prince of Persia
SEGA Master System Prince of Persia
SEGA Genesis Prince of Persia
Apple II Prince of Persia
Amstrad CPC Prince of Persia
Platform
DOS
Game year
Cover Art
Prince of Persia - Cover Art DOS