Daze Before Christmas

No gamepads detected. Press a button on a gamepad to use it.

Rate it

How to play Daze Before Christmas

Each game uses different controls, most Amiga games use both mouse and keyboard.

Daze Before Christmas Description

Daze Before Christmas is a video game developed by Funcom and originally released by Sunsoft onto the Sega Mega Drive in 1994. A version was also released for the Super NES. The Super NES version is one of the last games to be released by Sunsoft's USA division. The game is one of the few Christmas-themed video games to see commercial release.

The player controls Santa as he races to save Christmas from an evil snowman who has imprisoned Santa's elves and captured Santa's reindeer. Santa faces foes such as giant rats, evil toys and living snowmen using his magic powers to turn them all into harmless Christmas presents. He can also collect a power-up that makes him shoot flames which melt ice. Santa's magic can also be used to open the Christmas presents scattered around the levels. These presents may contain enemies, power-ups or bombs. Santa's energy level is represented by Santa hats, which represent how many hits he can take before losing a life. He can collect more hats to replenish lost energy.

The game's most unique feature is Santa's ability to turn into his evil twin, "Anti-Claus". By drinking a cup of coffee, Santa transforms into a blue-suited, devilish looking version of himself. As Anti-Claus, Santa is invincible, but unable to use his magic or collect gifts. His primary method of attack is swinging his sack of toys at enemies.

In a break between platform levels, at several points in the game, Santa flies in his sleigh and uses the presents he collects to drop them down chimneys in several locations around the world.

Daze Before Christmas - additional information

Platform
Game year
Cover Art
Daze Before Christmas - Cover Art Sega Genesis