SimCity

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Press Keyboard right side: Alt+Enter keys to switch to full screen game play, and Alt+Enter keys to return.

How to play: 

Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.

Description: 

SimCity was originally developed by game designer Will Wright. The inspiration for SimCity came from a feature of the game Raid on Bungeling Bay that allowed players to create their own maps. Wright soon found he enjoyed creating maps more than playing the actual game, and so began creating SimCity.

The game sparked off a new paradigm in computer gaming by creating a game that could neither be won nor lost. This did not bode well with the game publishers at the time, who did not forsee the possibility of successfully marketing and selling such a game. However, the success of SimCity speaks for itself: "Sim" games of all types were spawned—with Will Wright and Maxis developing a myriad of titles including SimEarth, SimFarm, SimTown, Streets of SimCity, SimCopter, SimAnt, SimIsle, SimPark, and SimMars, which was never released. They also obtained licenses for some titles developed in Japan, such as SimTower and Let's Take The A-Train (just called A-Train outside of Japan). The most recent development is The Sims, which has since gone on to become the most successful computer game of all time.

SimCity is predominantly a single-player game (the exception being a "Network Edition" of SimCity 2000). SimCity 4 also makes an attempt at multiplayer gaming with the ability to share regional maps and cities with other players, allowing you to collaborate, but not play in real time.

The objective of SimCity, as the name of the game suggests, is to build and design a city, without specific goals to achieve (except in the scenarios, which typically require the player to achieve a certain population or bank balance in a given period of time). The player can mark land as being zoned as commercial, industrial, or residential, add buildings, change the tax rate, build a power grid, build transportation systems and many other actions, in order to enhance the city. Also, the player can face disasters: flooding, tornadoes, fires, riots, earthquakes, etc. Later disasters included lightning strikes, volcanoes, meteors and attack by extra-terrestrial craft. In the Nintendo and later versions one can also build rewards when they are given to them, like the mayor's mansion and the casino for gambling sims.

Cheats/Hints/Walkthroughs: 

No posted cheats for this game yet.

Platform: 
DOS
Game year: 
1989
SimCity - Cover Art

Random selection of games and software.

Windows 3.x 1996
DOS 1991
Commodore 64 1992
DOS 1995
DOS 1992
DOS 1988
Commodore 64 1989
DOS 1992