3D World Boxing

No gamepads detected. Plug in and press a button to use it.
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Press Keyboard right side: Alt+Enter keys to switch to full screen game play, and Alt+Enter keys to return.

How to play: 

Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.


3D World Boxing is a game of boxing published in 1992 for the Amiga , Commodore 64 and MS-DOS from Simulmondo . In the Commodore 64 version is titled screens Boxing Champion. It is part of a group of sports simulations with World Soccer 3D and 3D World Tennis of the same year.

You can face the championship category, a single meeting or a meeting to two players. The computer opponents can be selected among several boxers with different features and different cash value if the player defeats them. In the championship, between meetings and the other one you can also modify the features to their boxer, distributing freely training between the various skills, represented by extendable bars. They are aggressiveness, initiative, energy (not present on Commodore 64), endurance, power, killer instinct, defense and attacks.

The ring is shown on the one hand, with the perspective, and in the Amiga version there is also a limited sliding horizontal. Boxers can move in all directions and during the action automatically rotate around themselves, always facing each from all angles. The referee is not visible during the meeting. There is a rather small set of possible actions, including the embrace, and you can not shoot while moving. Each boxer has an energy bar at the end of which has the knockdown, otherwise the victory on points.


No posted cheats for this game yet.

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3D World Boxing - Cover Art DOS

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