Turrican II: The Final Fight
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If using USB Joystick/Gamepad, you can plug the controller in the USB port once the game is loaded for best results.
How to play Turrican II: The Final Fight
Each game uses different controls, most Amiga games use both mouse and keyboard.
Turrican II: The Final Fight Description
Turrican 2 is the second game of the Turrican series. The game by Factor 5 was released in 1991 for the Commodore Amiga. This version was finished before the C64 version, but Manfred Trenz cites the C64 version as the original design. Turrican 2 was also released for the CDTV, Atari ST, MS-DOS, Amstrad CPC and ZX Spectrum.
Turrican 2 can be described as a cross between Metroid and Psycho-Nics Oscar[1]. While the huge detailed labyrinth levels and the morph-ball function were inspired by Metroid, the overall graphics design and weapons were inspired by Psycho-Nics Oscar. Unlike many other action games of its time, Turrican didn't just force the player to complete a linear level. Instead, the real thrill for the player was to fully explore each level and uncover every secret spot, hidden room, and invisible passage.
![](https://classicreload.com/sites/default/files/styles/game_image/public/c64-turrican-2-screen-shot.png?itok=KF8PeBos)
Turrican II: The Final Fight - additional information
![Turrican II: The Final Fight - Cover Art Commodore 64 Turrican II: The Final Fight - Cover Art Commodore 64](https://classicreload.com/sites/default/files/styles/thumbnail/public/turrican-ii-the-final-fight-commodore-64-front-cover.jpg?itok=XQNNbUNB)