The game combines several genres of gameplay including resource management, a text-based multiple-choice storyline and a simple combat mode.
In Castles, the player constructs up to eight castles, one after the other, in various regions in western England and Wales. Each scenario starts in the castle building mode, with a flat, empty map of the region. The map has such features as trees and water, but was largely devoid of manageable terrain.
On this map the player designs the outline of a castle, including a gatehouse, walls, and round or square towers. Each piece of the castle can be customized for either height, thickness, or both, and most can be further outfitted with defensive features. For walls, these are cauldrons of boiling oil, for towers they are arrow slits, and so forth. The player has to consider the amount of available resources in the region when designing the castle, as larger or numerous pieces can easily deplete resources and result in the inability to complete the castle.
No posted cheats for this game yet.