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How to play Cyberball

Each game uses different controls, most Amiga games use both mouse and keyboard.

Cyberball Description

Cyberball is an Atari Games arcade game of 7-man American football, using robotic avatars of different speeds, sizes, and skill sets. The game replaced the standard downs system with an explosive ball that progresses from "cool" to "warm", "hot", and "critical" status as it is used. Players can only defuse the ball, resetting it from its current state back to "cool" by crossing the 50 yard line or by change of possession, whether through touchdown, interception or fumble. A robot holding a critical ball while being tackled is destroyed along with the ball. The robots also possess finite durability. As offensive units are tackled, they wear down, finally issuing smoke and then flames after a number of hits. A flaming robot will explode when hit, thereby fumbling the ball. Players can upgrade robots with faster and more durable units using money bonuses they earn during play. Players select from run, pass or option plays on offense, after which the computer presents four individual plays from which to choose. On defense, a player can select short, medium or long defenses, and then select a specific defensive scheme.

The standard Cyberball cabinet consists of two monitors, each with two sets of controls for a maximum of four players, but Atari Games released single player and two player versions as well.

Cheats/Hints/Walkthroughs for Cyberball

No posted cheats for this game yet.

Cyberball - additional information

Game year
Also known as
"Tournament Cyberball 2072" -- Lynx In-game title
"Tournament Cyberball" -- Lynx title
"Cyberball: Football in the 21st Century" -- Japanese tag-lined title
"Cyberball 2072" -- Alternate Lynx in-game title
"サイバーボール" -- Japanese spelling
Cyberball - Cover Art Sega Genesis