The Bard's Tale III: Thief of Fate
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If using USB Joystick/Gamepad, you can plug the controller in the USB port once the game is loaded for best results.
How to play The Bard's Tale III: Thief of Fate
Each game uses different controls, most Amiga games use both mouse and keyboard.
The Bard's Tale III: Thief of Fate Description
The Bard's Tale III: Thief of Fate is a computer fantasy role-playing game created by Interplay Productions in 1988. It is the second sequel to The Bard's Tale. It was designed by "Burger" Bill Heineman, Bruce Schlickbernd, and Michael A. Stackpole. The game was playable on the Amiga, Apple (64k), Apple IIGS, Commodore 64, Commodore 128, and IBM computers.
You receive a letter from a dying man who informs you that, during a celebration of your defeat of the evil wizard Mangar, his true master — the Mad God Tarjan — arrived and unleashed foul creatures which destroyed the town of Skara Brae.
The box cover states it thus:
Skara Brae is in ruins. Roscoe's Energy Emporium stands vacant. The Equipment Shoppe went under so quickly Garth was crushed. Your Bard hasn't stopped whimpering since he realized all the taverns were closed.... Someone—or some thing—has sealed the city's fate with an evil so vast, so unspeakable, that a host of Paladins and an army of Archmages are out-matched. Hard times call for subtlety. Smaller is better. Sneakier is better. What the world needs now is a thief. The Thief of Fate.
Your party then has to visit various alternate dimensions and collect artifacts of power with which to eventually destroy the Mad God Tarjan.