Secret Agent

No gamepads detected. Plug in and press a button to use it.
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Press Keyboard right side: Alt+Enter keys to switch to full screen game play, and Alt+Enter keys to return.

How to play: 

Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.

Description: 

In the game, you are Agent 006 and attempt to recover stolen weapon plans for a ruby powered laser. Along the way Agent 006 must enter every fortress on the island, destroy the security dishes by shooting them, and find packs of dynamite to escape from the fortress. D.V.S. (Diabolical Villain Society, but sounds like 'devious') henchmen come in 5 levels of increasing difficulty: guard, sentry, ninja, ninja master, and thug, the last two of which carry guns. If any of them are shot, they morph into lower henchmen until they die, leaving behind a grave. Then, Agent 006 gets 100 points for shooting their grave, or 1,000 points for collecting the grave. Also, all levels contain the letters S, P, and Y in them, and if collected in order to spell SPY, the player is awarded 10,000 points. If a level is finished in perfect health, the player is awarded 25,000 points.

After all security dishes in the fortresses are destroyed, a barrier to the final fortress is lowered. The final fortress is similar to every other fortress, except that near the exit is part of the Red Rock Rover blueprint. After exiting, the player is given a short message and a picture. All 3 missions are very similar, with only slight variations in the story section, slight changes in in-game colors, some new bonus items, and the enemy "Robbie the Robot" fires beams in the first mission, but bubbles in episodes 2 and 3.

Cheats/Hints/Walkthroughs: 

No posted cheats for this game yet.

Platform: 
DOS
Game year: 
1992

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