Battle Mania Daiginjō

No gamepads detected. Press a button on a gamepad to use it.

Rate it: 
How to play: 

Each game uses different controls, most Amiga games use both mouse and keyboard.


Trouble Shooter, known in Japan as Battle Mania (バトルマニア), is a scrolling shooter by Vic Tokai for the Sega Mega Drive in 1992. Players take on the role of Madison, a combat operative assigned to rescue a prince who has been taken hostage. The game was given a very distinct theme of self-parody between the enemies, story and dialogue. A Japan-only sequel titled Battle Mania Daiginjou (バトルマニア 大吟醸) was also released for the Mega Drive.

Players assumed control over Madison who was accompanied at all times by her partner Crystal; unlike Madison, Crystal could flip firing positions allowing her to fire behind Madison. Also, Crystal was invulnerable to all enemy fire; Crystal would only be affected if Madison died. At the beginning of almost every stage, the players had to choose a Special Weapon they could use during combat. After every use however, the weapon would have to recharge in order to be used again.

Players could select from four different power-ups consisting of the usual shooter icons (speed-ups, life-ups, firepower and speed-downs). The player could stock up on Madison’s hit points by collecting life-up icons. This was necessary as the game had no lives System and only offered the player three continues.

No posted cheats for this game yet.
SEGA Genesis
Game year: 
Vic Tokai Corporation
Developed by: 
Vic Tokai Corporation
Battle Mania Daiginjō - Cover Art Sega Genesis
Also known as: 
"バトルマニア 大吟醸" -- Japanese spelling

Random selection of games and software.

DOS 1990
DOS 1991
DOS 1985
DOS 1995
DOS 1991
DOS 1992
Commodore 64 1987
DOS 1992