MATH BLASTER PLUS!
Press Keyboard right side: Alt+Enter keys to switch to full screen game play, and Alt+Enter keys to return.
How to play MATH BLASTER PLUS!
Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.
MATH BLASTER PLUS! Description
An updated version of the older Math Blaster! educational game. Unlike the previous version, this one's not in BASIC!
A new GUI greets users, called the "Davidson Student Desktop Interface"- this allows people to switch from one portion of the game to the next without all that nasty _typing_.
The math is broken down into five subjects- addition, subtraction, multiplication, division, and fractions/decimals/percents. The game itself is broken into 5 activities-
Countdown- a flash-card style "game" with no scoring or timing. A problem, with answer, is shown on screen- upon command, the same problem appears sans answer, and must be answered correctly.
Ignition- problems appear, and upon a correct answer, motivational messages and animations pop up. The player has two chances to answer correctly, and receives a scoreboard at the end showing number of problems, number solved, etc. (This scoreboard appears in the next two listed activities.)
Lift-off- problems appear, with answer, but missing an internal component (like 2 * _ = 12). Three chances per problem are given to answer correctly. Once again, there are encouraging messages and animations- and a certificate of achievement may be printed out.
Orbit- three problems appear on-screen with portions of each in boxes; these boxes may contain errors and need to be changed by the player. Each correct answer earns a star, and the player can attempt to answer twice. This one also can print a certificate of achievement.
Blasternaut- the action-oriented math activity- you control a Blasternaut that must get into a rocket aimed at the correct answer to a shown problem. Bonus points are awarded if you can rescue floating Blasternauts- apparently slamming into them with the nosecone of a huge rocket constitutes help.
The math problems contained within aren't randomly generated, but are pre-written lessons (which are handily printed in the instruction manuals.) Math Blaster Plus! can be used to create new lessons, can be used in a classroom setting to track individual students' performance, and can print stored lessons as paper-based quizzes/tests for more traditional (and more boring) use.