Catacomb 3-D

No gamepads detected. Plug in and press a button to use it.

Press Keyboard right side: Alt+Enter keys to switch to full screen game play, and Alt+Enter keys to return.

Rate it

How to play Catacomb 3-D

Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.

Catacomb 3-D Description

Catacomb 3-D (also known as Catacomb 3-D: A New Dimension, Catacomb 3-D: The Descent and Catacombs 3) is the third in the Catacomb series of video games (created by the founders of id Software), and the first of these games to feature 3D computer graphics. The game was originally published by Softdisk under the Gamer's Edge label.

Catacomb 3-D is a landmark title in terms of first-person graphics. The game was released in November 1991 and is arguably the first example of the modern, character-based first-person shooter genre, or at least it was a direct ancestor to the games that popularized the genre. It was released for the MS-DOS with EGA graphics. The game introduced the concept of showing the player's hand in the three-dimensional viewport, and an enhanced version of its technology was later used for the more successful and well-known Wolfenstein 3D. The game's more primitive technological predecessor was Hovertank 3D.

Catacomb 3-D was followed by three games, in the so-called Catacomb Adventure Series. They were not developed by id Software but internally by Softdisk, though they were credited for "3D imaging effects". The series' development head, Greg Malone, later became creative director for Duke Nukem 3D and also worked on Shadow Warrior for 3D Realms.[

Catacomb 3-D - additional information

Platform
DOS
Game year
Cover Art
Catabomb DOS Cover Art