Revenge of the Mutant Camels
Press Keyboard right side: Alt+Enter keys to switch to full screen game play, and Alt+Enter keys to return.
How to play Revenge of the Mutant Camels
Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.
Revenge of the Mutant Camels Description
Revenge of the Mutant Camels is a surreal horizontally-scrolling shooter computer game, designed and programmed by Jeff Minter and released on the Amiga, Atari ST, Commodore 64 and IBM PC. The game was originally distributed as shareware.
A sequel of sorts to Attack of the Mutant Camels (also known as Advance of the Mega-Camels), this time the player controls a camel (hence, presumably, the 'Revenge' in the title). The camel is armed by default with small blue shots, but can obtain other weapons and weapon upgrades by collecting power-ups during the game.
In all but the Commodore 64 version, the camel is teamed up with a bipedal goat, who can be controlled either by the computer or by a second player. If the camel crouches down, the goat can mount it and ride on its back, enabling them to focus their firepower.
The game features a host of bizarre enemies, including: British telephone boxes, Polo mints, exploding sheep, skiing kangaroos, guys sitting on flying toilets and even the jetplane controlled by the player in Attack of the Mutant Camels. A variety of power-ups are available, including ecstasy tablets (for a turn of speed), spliffs (to fly over life's troubles) and apples (because they're good for you).